Tuesday, March 29, 2022

NVidia Ramenshop

I had the pleasure of leading this Ramenshop project and our team of talented artists at Nvidia.

Scene was showcased at GTC Spring 2022. Rendered in Omniverse Create.

I was responsible for intial blockout of the scene, managing people, tasks, feedback, scene assembly, lighting and rendering. Also modeled and textured a bunch of props.


































Monday, May 24, 2021

RTX Racer

We did a cool side project with my coleagues at NVIDIA:
Vehicle design/modeling: Gregor Kopka
Vehicle texturing and environment props: me
Character modeling/texturing: Alessandro Baldasseroni
Lighting/rendering: Artur Szymczak
Effects: Fred Hooper
Directing: Gavriil Klimov
Environment: Jacob Norris
Envrironment props: Ilya Shelementsev
https://developer.nvidia.com/blog/nvidia-omniverse-rtx-racing-demo-showcases-powerful-rendering-realistic-simulation/