Thursday, October 18, 2018

Cessna C-152 Update 1

Past few years I've been stuck in an endless circle of work and life, not having time for anything personal. But all of a sudden I found some and decided to do something that would put a smile on my face again. It's great doing things just out of the passion I have for the hardcore polygonal modeling and the machines, again.

I chose this Cessna model, because a few months ago I had an opportunity to actually fly it for a couple of minutes and I immediately fell in love with aviation and flying. Then I took a ton of pics of it and started modeling it the next day.

This model will come in 5 big updates. As always, modeled in C4D. Hope you like it guys!

Follow the progress on my FB as well

Wednesday, October 3, 2018

Project Sol: Assembly room high poly

I can finally share some images from Nvidia's Project Sol I worked on a few months ago.

Watch the whole thing here

Under the art direction from Gavriil Klimov I was responsible for the high poly creation of the assembly room.

I used C4D to create it. It took about 2 months to finish. It's 360 mil. polygons. All subdiv surfaces. And I can barely move my camera in it with solid 3 FPS.

Check out more at these AS profiles:
Gavriil Klimov -
Gregor Kopka -
David Lesperance -
Ilya Shelementsev -
Fred Hooper -
Jacob Norris -