It's a fully playable game that is ENTIRELY ray-traced, denoised by NVIDIA's AI and DLSS, and obeys the laws of physics - all running in real-time on a single RTX 8000 GPU.
Happy to work with you guys Gavriil Klimov Jacob Norris Artur Szymczak Ilya Shelementsev Alessandro Baldasseroni Fred Hooper Gregor Kopka
Shout out to all the freelancers helping us out Anna Kaufmann, Egor Protonov, Emmanuel Marshall, Gabriel Cervantes, Jonjo Hemmens, Kyle Kr, Madina Chionidi, Mario Dalla, Matteo Mingozzi, Reno Lonewolf Levi and Samir Benounis.