Saturday, August 31, 2013

Front of the truck [WIP]

Some progress made on front of the truck. I'm really enjoying this project, as I like these old american machines. I'd never tell how difficult it is to search for reference images and technical specifications  for this thing. Everything is modeled from photos, so there may be some inaccuracies on the model, though I'm doing my best to get as close as possible to the real thing. In next update I'll reveal the specialization of the truck, so stay tuned...





Thursday, August 15, 2013

Let's make a truck! [Updated]

I am working on a truck, that will be (hopefully)  later on part of a bigger scene. Starting off with a wheel, more to come soon. At subdiv 2 this wheel has about 4,5M polys. [Update]: texturing and materials










Friday, July 19, 2013

Poster

This was a very quick job I did last week. A poster which can be seen at this year's Comic-Con. I'm happy, though it's quite simple:) All was done in 3D.
 




Wednesday, July 17, 2013

Ford Falcon 1973 finished

I had to texture this one and do some test renderings, because I really like it. I consider it finished. Model is available at turbosuqid http://www.turbosquid.com/FullPreview/Index.cfm/ID/754386






Thursday, July 4, 2013

Lego Bike

 When I was a little boy I loved playing with Lego Technic bricks. I spent a lot of time making my own creations, so I thought it would be nice to join my two biggest life passions together and create a Lego model in 3D. This project took me about 3 months to accomplish, bike modeling and shading took about month of that time. In the beginning I had no idea what kind of background I would use for my already finished model and then the inspiration came out of nowhere. While I was walking to pick up my girlfriend from her work, I spotted nice concrete stairs and immediately, I knew they were perfect background for my lego bike. The goal with this project was also to make you feel like the image was taken by a cellphone by an ordinary person and capture the gray reality of these kind of photos. Project is dedicated to my girlfriend Martinka, for her valuable comments and advices throughout the whole project.


Technical stuff: 
Modeled in Cinema 4D and 3ds Max,
Rendered using a Vray in 3ds Max, 
Textured in Bodypaind and PS
Rendertime 20 hours in 4,5K on my i7 2600K 4,5 ghz, 32gb ram
Polycount: 27M
Bike itself consists of 76 different pieces

Wednesday, June 26, 2013

Teaser [Updated]

Small teaser from my upcoming personal project. Stay tuned...

Testing another background detail. Not sure about the texture, but since I am lame at organic stuff and the whole shell will be like 10x10 pixels big I guess that'll do:) This was a really great opportunity to use zbrush again.


Thursday, June 20, 2013

Ford Falcon 1973

Back on some car modeling. This time Australian Ford Falcon. Quite a lovely car.