Friday, May 22, 2020

Marbles RTX

I'm very happy and proud to share this cool project we started working on shortly after I joined the awesome art team at Nvidia.
It's a fully playable game that is ENTIRELY ray-traced, denoised by NVIDIA's AI and DLSS, and obeys the laws of physics - all running in real-time on a single RTX 8000 GPU.
Happy to work with you guys Gavriil Klimov Jacob Norris Artur Szymczak Ilya Shelementsev Alessandro Baldasseroni Fred Hooper Gregor Kopka
Shout out to all the freelancers helping us out Anna Kaufmann, Egor Protonov, Emmanuel Marshall, Gabriel Cervantes, Jonjo Hemmens, Kyle Kr, Madina Chionidi, Mario Dalla, Matteo Mingozzi, Reno Lonewolf Levi and Samir Benounis.

































Monday, May 18, 2020

Nvidia Marbles

Super excited to share what we've been working on for last couple of months at Nvidia.
It's a fully playable game that is ray-traced, denoised by NVIDIA's AI ( DLSS ) and obeys the laws of physics - all running in real-time on a single RTX GPU. Shout out to all team members Jacob Norris Gavriil Klimov Ilya Shelementsev Fred Hooper Alessandro Baldasseroni Artur Szymczak Gregor Kopka