Saturday, October 3, 2015

Porsche 917K

Three versions of the 917K, three different liveries. tasked me to do them all. The reason I enjoyed 3 months of work on this project is that I not only had to make the cars in high detail and precision, but I also had to make them look dirty and add a little bit of wear to them. Here you can see viewport images from 3DS Max with the base dirt layer. Textured and modeled in C4D. Stay tuned for the final renderings!

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