I had an honor to work on this real-time ray tracing tech demo for NVidia running in Unreal 4 on a single Quadro RTX card. I was responsible for high-poly modeling of the environment with the exception of the robotic arms and some other small modeling tasks.
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Tak to som sa pobavil.
ReplyDeleteA poriadny kus prace!
Prajem ti vela zdaru aaa... hlavne pokoj a klud.
nech sa dary,
Pat